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// canThisAutoOpen.js
(function () {
  /* global adventurejs A */
  var p = adventurejs.Tangible.prototype;
  /**
   * Check whether this asset can be auto opened.
   * @memberOf adventurejs.Tangible
   * @method adventurejs.Tangible#canThisAutoOpen
   * @returns {Boolean}
   */
  p.canThisAutoOpen = function Tangible_canThisAutoOpen() {};
})();