Pre-release
AdventureJS Docs Downloads
Score: 0 Moves: 0
// canNestPlayerAt.js

(function () {
  /*global adventurejs A*/

  var p = adventurejs.Tangible.prototype;

  /**
   * Ask if player can nest in an aspect of this asset.
   * @memberOf adventurejs.Tangible
   * @method adventurejs.Tangible#canNestPlayerAt
   * @param {String} aspect A Tangible Aspect ID.
   * @returns {Boolean}
   */
  p.canNestPlayerAt = function Tangible_canNestPlayerAt(aspect) {
    this.game.log(
      "L1463",
      "log",
      "high",
      "canNestPlayerAt.js > " + aspect + " " + this.name + "?",
      "Tangible"
    );

    return this.hasAspectAt(aspect) && this.aspects[aspect].canPlayer("enter");
  };
})();