// getDispensers.js
(function () {
/* global adventurejs A */
var p = adventurejs.Asset.prototype;
/**
* Get a list of dispensers of this asset.
* @method adventurejs.Asset#$getDispensers
* @memberOf adventurejs.Asset
* @returns {Boolean}
*/
p.getDispensers = function Asset_getDispensers() {
if (!this.dispensary || !this.dispensary.dispensers) return [];
return this.dispensary.dispensers;
};
})();