// $must.js
(function () {
/* global AdventureJS A */
var p = AdventureJS.Assets.Asset.prototype;
/**
* <strong>$must()</strong> is a general method for
* getting at asset properties stored in asset.must.
* @method AdventureJS.Assets.Asset#$must
* @memberOf AdventureJS.Assets.Asset
* @returns {Boolean}
*/
p.$must = function Asset_$must(property, asset) {
if (!property || !asset || asset.id === "null") return false;
return asset.must[property] ? true : false;
};
})();